Title | 3D Modeller |
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Team | Technology |
Salary | 3-4lpa |
Location | Kochi,Kerala |
Job Information | Responsibilities: – Create assets and textures in line with the project’s artistic and technical direction (references, documents, etc.). – Knowledge of models and textures produced in the different software. – Determine the objects and environments required and adjust the work according to the project requirements. – Able to do Architectural Modeling. – Able to fast learn technical constraints of platforms, engines, and software. – Use artistic references to improve visuals. – Able to micro plan and time estimate his work. – Do the research and learn continuously to improve your work.
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Skill set | Preferred skills: 1. 3+ yrs experience in 3D modeling (low poly, high poly, normal map extraction). 2. Texturing skills – Ability to create tillable and specific textures. 3. Good understanding of scene Load and render preferences. 4. Knowledge of Z brush is considered a plus. 5. Knowledge of Architecture visualization is considered a plus. 6. Previous experience working in the gaming industry is considered a plus. 7. Experience in sculpting, texturing, character modeling, and rigging. |
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